Print it. Play it. Settle it on the card.
One printable pack for the whole group: a plain-English rulebook for 16 golf side games, plus a fillable 18-hole scorecard for each one. Print at home, toss it in the bag, and keep score without a phone.
Get the full packHere's how three of the classics play. The full pack covers all 16.
Each hole is its own little contest. Win the hole outright and you take the skin. Tie it and the skin carries to the next hole — so a good run of ties makes one hole worth a pile of points.
Best with: 2–8 players
Three games in one round: front nine, back nine, and the overall 18. Fall two down and you can "press" to start a fresh game from that hole. Easy to learn, always a good match.
Best with: 2 players (or two teams)
Take turns being the Wolf. After the tee shots, the Wolf picks a partner for the hole — or goes it alone for bonus points. Rotating partners keeps every hole interesting.
Best with: 4 players
One clean page per game: how to play, how it's scored, a worked example, and the group size it's best for. No jargon.
A printable 18-hole scorecard for every game, in US Letter and A4. Point games include a running tally so the winner is never in doubt.
Personal-use license — print a fresh set for every round, every group, every season.
All 16 games — rulebook and fillable scorecards — as an instant download.
Get the full packPrefer to keep score in your pocket? The app does it automatically.
Download on the App Store